Dear prisoner,
Your questions are very interesting. If non-prisoners do not face dilemas there's only one way to deal it it - LOCK THEM UP!
Death, on the other hand, always adds a bit of necessary drama to the simulations. Just as long as you don't get too emotionally attached to the dying cells you'll be fine.
Also, I am thinking from the top of my head, death is what may well be driving the simulation on. After the prisoner's death, the dilema remains. Actually, the dilema is everlasting. It just gets transferred to the police officers in the form of "where are we going to do with this bastard's body? From all the places we could choose to kick the bucket why did he choose our police station?"
I think we might have something here on dilema transfers. Not sure what, though. Anyone cares to follow up?
Note: No prisoners were harmed on the making of this post. And there were no laser effects used either.
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